Wednesday, February 2, 2011

Guided Design

Of all the approaches we have looked at so far; guided design, by far, is the one to which I am the most partial. This is due, in part, to my background in Tech. Ed. The guided design approach is one that Tech. Ed. both supports and uses frequently (although not in an online or distance ed. setting). This is a technique that is often found in technology education courses because we are firm believers that design and problem solving are two areas that deserve a great deal of attention. Not only does this approach allow the students to apply the knowledge, but to apply it in a real-world scenario. Answers to divergent problems are not solved by plugging equations or resorting to a one-size-fits-all solution. Divergent problems must be solved through design. Design is rarely done by a single person alone; but, by and large, is done by a group of individuals who all bring a diverse array of expertise and knowledge to the table. This is what guided design teaches and fosters.

 Aside from the obvious benefits of using this approach, it is also a break from monotonous lecture, worksheets, and reading. It is, in some cases, a chance for the students to roll up their sleeves, get their hands dirty, and use their new knowledge. This is a much better method to ensure retention of that knowledge (as opposed to relying on rote memorization, which has been proven to be ineffective). Technology education courses are often-times project based. In a project-based course, this approach is very practical. However; I feel it is both practical and applicable in many other, if not all other, areas as well.

 As pointed out in the courses readings, this approach is not without its faults and barriers. Though many students relish a chance for collaborative projects, there are just as many who would prefer to work alone. I, myself, was one of those students in high school. I preferred to work alone, not because I was not social, but because I wanted full control of the project and its outcome. I eventually grew out of this after entering the TDE program, mainly because I was forced to do so (which I feel was to my benefit). The student who wishes to work alone can benefit from collaborative work even if they do not enjoy the process. After all, our job as educators is not to entertain and make learning seem like recreation (although it helps) but to use sound and effective methods to convey content that will be retained by the mind of the student. Even if this approach is one that all students do not find to be the most enjoyable, that does not imply that it is not an effective approach.

Another thing pointed out in the readings was that guided design can also be used to teach students in a group to discern a division of labor and work professionally just as they would in a future career. Still, it goes without saying that there will be those situations where one or more students are happy to sit back and watch the others do the work. However, with proper classroom management and efforts by the instructor, this is a barrier that can be dissolved.

2 comments:

  1. I find it very interesting that Guided Design fits so well with certain fields like engineering, computer science, math, and the sciences. I totally see how collaboration, creative play/brainstorming, and GD solution oriented focus benefits these fields. However, as an English major, I have a very hard time figuring out how to make this design module fit. I think this is the same reason that foreign languages did not find success with the model.

    I'm also concerned at GD application in the on-line learning environment - and I'm hanging on the fact that you even admitted that the GD model has not been used in your on-line course for your field, which is founded on the principals of GD. Even with tools like Elluminate and various chat programs, collaborate talk and play is very hard to do through a computer. If Skype would open up group conferencing as a free tool (you have to pay for it now), then perhaps GD could take a huge leap into the on-line classroom.

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  2. Zac,
    I also believe that guided design is the best model for Tech. Ed courses. Students need the capability and the experience of problem solving individually and collectively. You are right when you mention that students will be required to work together in teams in the work place.

    As for the barriers, the division of labor is a realistic concern. When working in groups, there are always one or two leaders. It is important to help the leaders understand that all group members must participate and take an active role.

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